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On Fri, 2010-10-22 at 17:48 +0200, Krabina Bernhard wrote:
To be honest, I am neither using inkscape, dia or draw on a regular
basis. But I think the point is that inkscape is a full-blown vector
graphic program, it aims to compete against corel draw or adobe
products. which is great. 

So why limit it just because its part of LO? I don't see any logic in
this except from a marketing perspective and that is usually related to
pricing licenses. "You only need this cut down version so we can charge
a premium for the full version" That is part of closed source marketing.
We don't have any need to make such constraints. The only argument would
be if Inkscape was more difficult to use or is a problem on the Mac as
Ben points out. Certainly I have used both Draw and Inkscape pretty
extensively and I'd say they are similar in difficulty to do simple
things. 

Dia tries to do the same for business graphics and aims to be a
competitor for MS visio. which is great, too.

Why try and compete with closed source products by adopting the same
constraints that their marketing people impose only for reasons of
selling licenses at different prices?

As part of a office suite, I think a program like dia should be there.
but maybe draw is even better than dia already? 

Last time I looked it was but that was a while ago. Inkscape is better
than both so why compromise? (I don't use Macs so from a selfish point
of view I'd say that the Windows and Linux and eventually Android will
be much bigger markets ;-) )

I see Inkscape more as an additional piece of software for vector
graphics (comparing to gimp for pixelgraphics), but I might be wrong.

Yes, but GIMP is IMHO a lot more difficult to learn than Inkscape or
Draw. Vectors are the appropriate tool for designing graphics, pixel
editors should be used for digital images sourced from cameras and
scanners, not originating diagrams and illustrations. The lack of
support in Windows over the years for a vector standard has been and
still is to an extent holding back technology. That is why we should be
pushing for svg and teaching people to use the right tools for graphic
illustration.

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Ian
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